The effort required
for an activity is generally a good indicator of the type of person who is engaged
in said activity. This indicator can either be positive or negative, depending
on whether the activity in question is by its nature consumptive or productive.
The reason for this is that the more effort required for any particular
activity, the less normal people will have a desire to break stasis to engage
in it, and thus the activity will select for increasingly abnormal sorts of
individuals.
This
dichotomy of effort is most easily seen online, where there are large social
experiments everywhere you look. For example, take twitter, a website that is ostensibly
built for pro-social communication, which sounds like a productive activity but
is really a consumptive activity for most people, since there are generally only
a few leaders who are creating something in any social circle. For the vast
majority of people on twitter, communication via social media is a purely
consumptive activity.
What is the
generalized behavior on twitter? The vast majority of individuals on twitter
are not very active users. These people may follow sports teams, media figures,
or comedy meme pages, but they barely interact with any accounts or get into
arguments. Because these people are not putting in any effort, the fact that
twitter is a consumptive activity for them is not very negative. For these
people, twitter is just a mild timewaster that is enjoyable albeit not productive.
As we head
towards the increasingly active fringes of twitter, we can observe how this
subset has a different average user than the one we described. True, the
activity being engaged in is still consumptive, but these people put in time
and effort into whatever “twitter community” they have found themselves in.
These people are consuming, but they’re passionate about consuming. Whether it is
media gossip, news, politics, video games, anime, or any other niche interest,
you’ll find that as you view increasingly passionate consumers, you’ll view
increasing amounts of mental illness.
Let’s take
a look at voice chat platforms. Currently, the most popular service is called
Discord. Individuals can set up private servers and text chat as well as voice
chat with anybody they invite to these servers. All of this sounds rather
pleasant and unassuming, but anybody who has spent a decent amount of time on Discord
can inform you that it is home to a very disproportionate amount of mentally
ill individuals as well as deviants.
What is the selection process that
is causing a voice chat platform like Discord to have a reputation for child
groomers? Once again, the amount of effort required for engaging in this activity.
Since communication is consumptive for 99% of people, voice chatting is a
consumptive activity. Unlike twitter or text based platforms, voice chatting
has a higher barrier of entry. You need to be in an area where you can talk and
listen, be comfortable with others knowing what your voice sounds like, and the
transfer of interpersonal information happens in real-time rather than the flexible
asynchronous manner in which written communication. These requirements and limitations
mean that the people engaged in voice chat on any regular basis are generally socially
isolated enough in real life that they’re willing to invest time and energy
into an activity that requires a ton of effort to engage in. People with real
life friends and responsibilities don’t have time to be active on voice chats
with strangers, nor do most of them have the desire to jump through the hoops
required to do such a thing. Much like heavily active twitter users, discord
users trend towards being individuals who have something wrong with them and are
ostracized from real world communities.
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